Thieves’ Gambit: The Curse of the Black Cat Impressions and Review – Spoiler Free

Thieves' Gambit

Basic Premise: You attempt to steal a jewel and (hopefully) humiliate your rival thief along the way.

Positives

  • Reg, your main partner, always amused me.
  • The editing and coding are spot-on.

Negatives

  • The choices don’t feel like they impact the story. You can choose a place of origin for your character, but in five play-throughs I never found it referenced. You have recruitment conversations for different members of your team, but outcomes are predetermined; the persuasion stat doesn’t seem to matter. Your prior relationship with the two different romantic possibilities doesn’t seem to influence how the story goes either.

Bottom Line: A competently written heist story that fails to give the player much choice or agency.

Choice of Games’ Thieves’ Gambit: The Curse of the Black Cat is available on iOS, Android, Kindle, and Steam.

Impressions and review based on a provided code.

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2 thoughts on “Thieves’ Gambit: The Curse of the Black Cat Impressions and Review – Spoiler Free

  1. Spot on! I was disappointed the persuasion stat didn’t work. I thought I would be able to talk my way into the trophy room but couldn’t. I even played again not having romanced anyone and nothing.

    • What platform did you use? It sounds like you hit a bug. :-/ I was able to talk all three members of the family into letting my characters into the trophy room on different play-throughs. I was referring to the everyone-will-either-join-your-team-or-won’t predetermination.

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