My Killer Romance: Blake Main Route – Spoilers

Basic Premise: A woman marked for death spends her last ten days with one of her reapers trying to accomplish one final wish. The general comments for all the routes apply to Blake’s as well.

I will skip the usual positive/negative review format as I try to suss out exactly why this route feels so…off.

Spoilers Ahead!

I think Blake’s supposed to be a flirty bad-boy, but he’s not very good at flirting and the worst thing he does is stand up the MC for drinks. Not buying it.

In the first half of the game, Blake treats the MC’s drive and seriousness as a problem that needs to be fixed (and his solution to the perceived problem fails spectacularly, by the way), yet in the second half of the game we learn he’s the exact same way. And it’s not pointed out. Huh?

Good grief, some of Blake’s sprites are bad. If the game didn’t spend so much time talking about how physically attractive he’s supposed to be, I could ignore it more easily. I don’t know if I could ever fully ignore a vest/dress pant/droopy diaper combination, but I would have tried. XD

A few clumsy “opposites attract” potential moments are introduced – MC focuses on work, Blake wants her to focus on fun; MC is an optimist, Blake is a pessimist – but never really developed.

The scene in which Blake and the MC talk about their parents really bothered me. The MC reassures Blake that every mother loves her child, she must have wanted him, good reason for leaving him, yadda yadda. That’s a nice sentiment and all, but the MC has no idea what was going on with Blake’s mom. I would have loved to get Kieran’s reaction to the whole conversation…

It never feels like a romance to me. Near the end I can see them starting to become friends, but the “AND I WILL NOW RISK EVERYTHING FOR YOU” is out of nowhere, especially for someone as career-oriented as Blake. All the other Collectors volunteering to help also felt really unbelievable. Leo, you’re smarter than this.

Neither the regular nor the best endings’ resolutions have real consequences compared to the other routes.

I do like the scene in which Raphael, Xavier, and Kieran discuss Death Realm museums. Leo’s complete lack of interest (well, until the very end) is also fun to see.

Overall: I’ve definitely read worse Voltage stories, but this route had the least consistent tone of the My Killer Romance routes.

Voltage Entertainment USA’s My Killer Romance is available on iOS and Android.

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My Killer Romance Leo Sequel Impressions and Review – Spoiler Free

Back in my very first review, I gave Leo’s main route a “seriously, no, don’t get it” recommendation. I found both Leo and the MC inconsistent and frustrating.

So the sequel’s tag line “Is Leo the same man you fell in love with?” made me laugh. “Well, I hope SOMETHING’S different” I thought as I tapped it.

Actually, Leo himself hasn’t changed much, but the MC certainly has. This is the MC I glimpsed in the first two chapters of Leo’s main route before she lost her backbone. She has self-control, self-respect, and intelligence while still having emotions and making mistakes. Awesome.

Positives

  • We learn more about Death Realm culture and spend a good bit of time with secondary characters.

  • Leo still has the same behavior and coping mechanisms here as in the main route but without the particulars that made me want to punt kittens out a window.

  • And, of course, the MC is fantastic. It was worth buying it just to tell Xavier to buzz off. XD

Negatives

  • Not much. I would have liked more interaction with Leo’s mother. Maybe in the next volume?

Quotes

  • …men are always the same when it comes to women’s tears.

  • Kieran: “Don’t cry! Oh, gods, I don’t know what to do if you cry.”

  • MC: Yeah, let’s make it all about you.

  • Leo: “So you’re not speaking to me now?”

  • MC: “You should be so lucky! I’m speaking to you.”

  • Kieran: “Should I tell Blake to turn the game up to cover the sound of flying plates?”

  • MC: “Only if you’re the one who expects to be dodging them.”

  • Xavier: “Oh, good. MC, make us some coffee.”

  • MC: “In your dreams, Xavier. I don’t mind helping out, but I’m not the help.”

Overall: Recommended.

Voltage Entertainment USA’s My Killer Romance is available on iOS and Android.

My Killer Romance Kieran Sequels Impressions and Review – Spoiler Free

Kieran’s main route review is found here.

Volume One

Positives

  • Xavier and Kieran’s family history and relationship are nicely fleshed out.

  • The main couple feel like the same people from the main route, and their relationship is a natural continuation. The MC is not particularly active in the storyline, but she isn’t brooding or angsting either.

Negatives

  • Similar to Kieran’s epilogue, this felt like a missed opportunity. Even though the story takes places in the Death Realm, we don’t learn much about it and spend little time with secondary characters.

Volume Two

Positives

  • We finally see more of the Realms and explore the lore surrounding them.

  • Nelly, the new secondary character, is funny and smart, and I’d definitely play a spin-off focused just on her.

  • Leo’s detached cynicism is always welcome.

  • The regular ending and best ending are very different. Your choices do impact the story.

Negatives

  • To get the best ending, you must choose a face-palm dialog option.

  • The new character sprites have a softer, rounded, more expressive art-style (which I like better), but put next to the characters from the original routes it’s jarring – like they are from two completely different games.

  • Even though it’s not mentioned on the purchasing screen, the second sequel references characters and events that the reader is assumed to have played. I guess one of the spin-offs is meant to come between the two sequels, but I don’t know which one and I won’t purchase all Kieran’s side stories hoping to stumble on the right one – especially now that the sale has finished.

Overall: I like both the sequels, but neither blew me away. I’ll give Volume Three a try if Nelly’s in it.

Voltage Entertainment USA’s My Killer Romance is available on iOS and Android.

White Lies & Sweet Nothings Epilogue Impressions and Review – Spoiler Free

If you’re look for a main route review, here you go.

First the comments that apply to all the epilogues:

  • The characters’ personalities and interactions are consistent with the main routes, like the same writer continued each story.

  • There’s no forced relationship drama.

  • Some of the plot points are goofy, but that matches the game’s tone.

Now for the individual routes:

  • Sam: I really like the interactions with the secondary characters, and the main couple make me giggle.

  • Mason: I love the main couple’s dialog and relationship dynamic. It’s a natural continuation of the main story with the right number of call-backs.

  • Darren: This route surprised and pleased me. It always bothered me a little that in his main route the MC couldn’t tell Darren to relax, she likes him whatever he does…and in the epilogue she realizes she should and DOES. The rom-com MC has character growth. Yay!

Overall: Recommended. I’m usually left feeling annoyed at either the short length or dumb plot points for Voltage epilogues, but these are really good.

Voltage Entertainment USA’s White Lies & Sweet Nothings is available on iOS and Android.

My Killer Romance Epilogue Impressions and Review – Spoiler Free

For Independence Day, Voltage Entertainment USA discounted all the routes for their more recent titles. Expect a lot of shorter recommendations as I work through the spin-offs. I’ll begin with my impressions of the My Killer Romance epilogues.  If you’re looking for a review of the main routes, here you go.

Kieran: meh. It’s okay, but it seems like a missed opportunity.  The whole plot is Kieran’s meeting the MC’s family, but we don’t learn anything that isn’t in Blake’s main route. (Yes, I finally tried Blake’s route.  Review incoming.)

Nathaniel: not recommended. I didn’t believe the interactions, and the main issue wasn’t an issue.  The wandering flock of penguins interacting with small children also threw me.

Raphael: recommended, but…my eyes, my poor innocent eyes, go put a shirt on, dude! Once I covered the screen to block the sprites (yes, it really is that bad) and just read the text, I enjoyed the route. It sets up a new plot, the couple’s interactions are cute, and Nathaniel, Leo, and Xavier are jerks without being mua-ha-ha villains.

Xavier: recommended. The set up for a new plot did not intrigue me as much as Raphael’s, but Xavier’s personality and interactions stay true to his main route’s character.

Voltage Entertainment USA’s My Killer Romance is available on iOS and Android.

Dreamy Days in West Tokyo: Johji Main Route Impressions and Review – Spoilers

Basic Premise: The seventeen-year-old main character moves back to the town and friends she left ten years ago.

Ryuzo: “Er, I don’t know what’s really going on, but hang in there.”

Me: “Neither do I.  I’m so confused.”

This route is weird.  The writing’s weird.  The plot’s weird.  The relationships are weird.  I can’t even get irritated by all the contradictions and the trampling of the reader’s suspension of disbelief.  It’s past that level.

SPOILERS AHOY!

Seventeen-year-old girl is sent to live with thirty-something year old guy.  Okay, I can buy that – relative, close family friend, whatever.  What I can’t buy is that neither Johji nor her family told her about their previous connection and she doesn’t think to ask ’til she’s been living with him for quite a while.  She can even ask if he’s her dad and then doesn’t bother to get an answer.  What.

The MC immediately gets in the car with someone she’s never seen or met before.  A six-year-old has more self-preservation than this chick.

Johji flat-out tells the MC before the story’s half-way mark that he’s not interested in Character A and proceeds to display this lack of interest.  The MC spends the second half of the story worrying about Johji marrying Character A, her being in the way, yadda yadda.

The reader never gets to see the MC and Johji develop a friendship/relationship of equals in the present.  It feels like the MC like Johji because he was nice to her when she was six, and he likes her because…frankly, I don’t know.  I couldn’t believe either of them.

Even though the reader doesn’t see a current-day relationship develop, the MC spends ALL her time focused on Johji.  How can you have no relationship development yet still replace plot with relationship angst?

Mother who neglected to mention to her daughter and husband that she had been writing Johji for years and years sends MC back to live with him again after he declares his feelings.  O_o

Also, the complete absence of history trivia and bartending information that flavor Johji’s interactions in the other routes baffles me.  Why would you completely ignore his interests when trying to create a romantic lead?

Overall: Not recommended.  Of the Dreamy Days routes, I’d give Takeshi a try instead.

Voltage’s Dreamy Days in West Tokyo is available on iOS and Android.