Everlove: Rose is an interactive romance that didn’t make me want to swat the main character. Coming from me, that’s quite a compliment. You play as a character who’s undergoing hypnotherapy to relive a past life. I appreciated that the main character is basically role-playing (kind of like Saints Row IV). It allowed me to explore all the options and other characters without trying to find an in-character reason for choosing a particular path. I also appreciated that the main character can refuse a man’s advances or flat-out ditch him even on his particular story path.
The artwork looks good for the most part, though there are a few “anatomy doesn’t work that way” pictures. The hidden object puzzles and jigsaw puzzles go quickly and can be skipped if desired.
The characterization of the women is fantastic. Rose, the player character, has personality through the dialogue choices and never seems too stupid or saintly. Her good friend Fendrel and Aunt Alys feel like real people and don’t spend the entire time talking about men or beauty tips or something equally stereotypical. The men are individual enough though they aren’t as fully realized as the women. The options are…
- Warrick: naïve, romantic, usually made me wanted to yell “grow up, my fourteen-year-old cousin is more mature than you” at him. Fortunately, you can do just that.
- Blaxton: practical and driven; supposed to be the villain; reminded me of Dragon Age‘s Loghain.
- Garrett: dashing and mysterious; did not make a good first impression: “hey, we’re all alone in the woods and you’re lost – what will you give me?” How about a kick in the shins?
- Thorodan: focused and protective; felt like the most reasonable relationship choice if not the most exciting.
Recommended to those looking for well-written personalities in their romance.
Everlove: Rose is available on iOS, Android, and Kindle Fire.